toydev / HC_VRTrial

MIT License
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Improve discomfort between the eyes - Particles #10

Closed astelemon closed 4 months ago

astelemon commented 5 months ago

This PR disables specific particles mentioned in #4 and #6. It seems that their shader is not set up to properly render in VR. I am not sure if there's a better way to do it. This is a bit hacky, but seems to work decently.

CaiMiao commented 5 months ago

greetings, i think you can publish binary release of your fork to the community. thank you for all you guys' effort. (fwiw the author encourage forks.)

toydev commented 4 months ago

Thanks, I'll check this weekend.

As CaiMiao mentioned, I also recommend forking. Given we're in the initial stages of development, it's beneficial for a diverse group to engage in trial and error. I'm pleased to see individuals willing to experiment and explore.

toydev commented 4 months ago

The involvement of Particle is significant.

Below is the information on Particle that I compiled while navigating through the game.

HScene = General H scenes

StarBurstDebris HeartExplosion_10

map00_lobby = Lobby

ef_ne_00_awa00_00 ef_ne_00_awa00_00 (01) ef_ne_00_awa00_00 (02) ef_ne_00_awa00_00 (03) ef_ne_00_awa00_00 (04) ef_ne_00_awa00_00 (05) ef_ne_00_awa00_00 (06) ef_ne_00_awa00_00 (07) ef_ne_00_awa00_00 (08) ef_ne_00_awa00_00 (09) ef_ne_00_awa00_00 (10) ef_ne_00_awa00_00 (11)

map02_gothic = Pal's Room

e_hc_00_fire01_00 particle_dust00 p_hc_eff_flash00 p_hc_eff_kumo00

map04_onsen = Public Bath

e_rg_ef_yuge00 e_rg_ef_yuge00 (01) p_hc_eff_waterBottom00_00 p_hc_eff_waterBottom00_00 (01) p_hc_eff_waterClouds00_00 p_hc_eff_waterClouds00_00 (01) p_hc_eff_waterClouds00_00 (02) p_hc_eff_waterClouds00_00 (03) p_hc_eff_waterNoise00_00 p_hc_eff_waterNoise00_00 (01)

map07_dungeon = Cellar

Particle_amamori Particle System (2)

Additive/map41_nikukabe = Wall of Flesh

Particle_amamori Particle System (2)