Open tparisi opened 8 years ago
no problem busting such
On January 7, 2016 2:17:49 PM PST, Tony Parisi notifications@github.com wrote:
I think it makes sense to bust this up into multiple files, assuming Unity doesn't have a restriction against doing that for wizards, plugins etc.
Reply to this email directly or view it on GitHub: https://github.com/tparisi/Unity-glTF-Exporter/issues/2
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@HeavyD great... if you have other things you'd been thinking about, or hadn't gotten to yet, please work with @lokeuei on it and keep me in the loop. He said he'd give this stuff a try and I'd love it if between you two we could get a head of steam. glTF is getting some lift now, would be great to have a good Unity export story!
It would. Im buried til at least 1/23rd tho
On January 7, 2016 2:36:09 PM PST, Tony Parisi notifications@github.com wrote:
@HeavyD great... if you have other things you'd been thinking about, or hadn't gotten to yet, please work with @lokeuei on it and keep me in the loop. He said he'd give this stuff a try and I'd love it if between you two we could get a head of steam. glTF is getting some lift now, would be great to have a good Unity export story!
Reply to this email directly or view it on GitHub: https://github.com/tparisi/Unity-glTF-Exporter/issues/2#issuecomment-169829046
Follow me @ThatVRGuy. Sent from my Android device with K-9 Mail. Please excuse my brevity.
Hi Guys, how can we use this script to converting the current scene after having the script imported in the unity project?, which are the steps?, can anyone help with that? Regards.
I think it makes sense to bust this up into multiple files, assuming Unity doesn't have a restriction against doing that for wizards, plugins etc.