It would be very interesting if the events in a game were actually stored and persisted, instead of being garbaged when the script ends. We could do interesting stats like mean buzzer speed and how many people buzzed in within x number of seconds of others, etc.
It would be very interesting if the events in a game were actually stored and persisted, instead of being garbaged when the script ends. We could do interesting stats like mean buzzer speed and how many people buzzed in within x number of seconds of others, etc.