Closed Palando closed 1 year ago
The program crashes with the following error (the same in Windows and Linux):
PS C:\Users\sascha\BattleNetPrefill-1.5.0-win-x64> .\BattleNetPrefill.exe prefill --products d3 wow wow_classic [11:27:56 PM] Prefilling 3 products [11:28:31 PM] Starting Diablo 3 System.UriFormatException: Invalid URI: The hostname could not be parsed. at void System.Uri.CreateThis(string , bool , UriKind , in UriCreationOptions ) at System.Uri..ctor(string uriString) at async Task<byte[[]]> BattleNetPrefill.Web.CdnRequestManager.GetRequestAsBytesAsync(Request request, ProgressTask task) at void BattleNetPrefill.Web.CdnRequestManager.<>c__DisplayClass18_0.<<GetRequestAsBytesAsync>b__0>d.MoveNext() at async Task<TResult> Polly.Retry.AsyncRetryEngine.ImplementationAsync<TResult>(Func<Context, CancellationToken, Task<TResult>> action, Context context, CancellationToken cancellationToken, ExceptionPredicates shouldRetryExceptionPredicates, ResultPredicates<TResult> shouldRetryResultPredicates, Func<DelegateResult<TResult>, TimeSpan, int, Context, Task> onRetryAsync, int permittedRetryCount, IEnumerable<TimeSpan> sleepDurationsEnumerable, Func<int, DelegateResult<TResult>, Context, TimeSpan> sleepDurationProvider, bool continueOnCapturedContext) at async Task<TResult> Polly.AsyncPolicy.ExecuteAsync<TResult>(Func<Context, CancellationToken, Task<TResult>> action, Context context, CancellationToken cancellationToken, bool continueOnCapturedContext) at async Task<byte[[]]> BattleNetPrefill.Web.CdnRequestManager.GetRequestAsBytesAsync(RootFolder rootPath, MD5Hash hash, bool isIndex, bool writeToDevNull, long? startBytes, long? endBytes) at async Task<BuildConfigFile> BattleNetPrefill.Parsers.BuildConfigParser.GetBuildConfigAsync(VersionsEntry versionsEntry, CdnRequestManager cdnRequestManager, TactProduct targetProduct) at void BattleNetPrefill.TactProductHandler.<>c__DisplayClass4_0.<<ProcessProductAsync>b__0>d.MoveNext() at void Spectre.Console.Status.<>c__DisplayClass16_0.<<StartAsync>b__0>d.MoveNext() in Status.cs:79 at void Spectre.Console.Status.<>c__DisplayClass17_0`1.<<StartAsync>b__0>d.MoveNext() in Status.cs:120 at void Spectre.Console.Progress.<>c__DisplayClass28_0`1.<<StartAsync>b__0>d.MoveNext() in Progress.cs:133 at async Task<T> Spectre.Console.Internal.DefaultExclusivityMode.RunAsync<T>(Func<Task<T>> func) in DefaultExclusivityMode.cs:40 at async Task<T> Spectre.Console.Progress.StartAsync<T>(Func<ProgressContext, Task<T>> action) in Progress.cs:116 at async Task<T> Spectre.Console.Status.StartAsync<T>(string status, Func<StatusContext, Task<T>> func) in Status.cs: 117 at async Task Spectre.Console.Status.StartAsync(string status, Func<StatusContext, Task> action) in Status.cs:77 at async Task<ComparisonResult> BattleNetPrefill.TactProductHandler.ProcessProductAsync(bool skipDiskCache, bool forcePrefill) at async ValueTask BattleNetPrefill.CliCommands.PrefillCommand.ExecuteAsync(IConsole console)
The crash was caused by my lan-cache server. There was something broken.
The program crashes with the following error (the same in Windows and Linux):