Closed terencode closed 3 years ago
I can't figure out what's causing the crash.
I really think it's GCC miscompiling something. Wouldn't be the first time.
Build with clang as a workaround.
make CXX=clang++ CC=clang
Weird...
Building with clang works, thanks!
About the crash when compiled with gcc, It seems to crash each time a math function is called like exp(), pow(), log() ....
make GLIBCCOMPAT=0
should fix it. It's caused by the glibc quirks pisto recommended me one day.
Yes it works. Are those quirks still needed?
I fixed it. I need it to make binaries which I compile on ArchLinux work on OSs with an older glibc.
Some info:
How I run the game:
make
sauer-client
tolinux_64_client
at the official clientbin_unix
dirWhat happens is the game crashes when I try to load a map. This does not happen with the official client.
Here is the backtrace: