tr7zw / 3d-Skin-Layers

Renders the player skin layer in 3d
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Incompatibility with ParCool #165

Open itszeele opened 3 months ago

itszeele commented 3 months ago

Minecraft version used: 1.20.1 Forge version used: 47.3.5 3D Skinlayers version used: skinlayers3d-forge-1.6.6-mc1.20.1 ParCool version used: ParCool-1.20.1-3.2.1.2-R

My issue: ParCool has a sprinting animation separate from the vanilla sprint. When used, 3D skinlayer's first-person hand layer warps backwards resulting in an unwanted display.

Temporary fix I've used: First-Person Model mod to display a full body character and completely disregard the first-person hand model bug.

Things to note:

itszeele commented 3 months ago

I've reported this here first with the thought that ParCool shifts the player model into a state unusual for vanilla. Maybe 3D skin layers devs could have a fix? Anyways, nothing major. As I've mentioned, using first person mod fixes the problem by completely avoiding it.