Open NovaXe opened 1 year ago
Quoting the Inventorio Dev from a separate issue thread.
Inventorio provides an API to access extra inventory slots added by the mod. While it'd be possible for those mods to add Inventorio support, it would probably laborious to work and annoying to maintain. Thought this would be helpful context
Yea, adding support to content mods like that is currently not really the priority. There is API to add custom containers(still WIP), but the same answer from me: right now too much work to maintain that for a handful of people.
I ask because both mods exist for that "inventory update" style of mod and it would synergize very well. Understandable why it's not a priority.
The issue is that there are hundreds of mods adding custom shulkers/bags/backpacks/crates etc. If I now start supporting one, the question becomes "but what about this one?" It's not the correct time to get into this mess.
Yeah makes sense.
Came here to request support for the Campanion
backpacks, Packages
, and especially late-game Applied Energestics wireless terminals that Create: Astral adds; glad I found this thread before wasting your time.
(Might be worth adding a note to the README that you're not looking to support a ton of alternative-inventory mods? 😄)
(Might be worth adding a note to the README that you're not looking to support a ton of alternative-inventory mods? 😄)
It's less that I'm not looking to support other mods like that, it's more that I don't have the time to do it myself. If anyone wants to look into it, feel free to do so.
Is your feature request related to a problem?
The inventorio mod adds an enchant that increases the slots in your inventory. Problem is these new slots are not recognized by ItemSwapper and end up being useless for holding swaths of building materials in reserve as you can't quick switch to them with the selector.
Describe the solution you'd like
To be able to access items from extra slots in palettes and in the inventory view.
Describe alternatives you've considered
No response
Additional context
The mod is being maintained by the developer but is not actively being developed so I doubt a comparability fix could be pushed by him if it is only fixable on his end.