User Story (MVP) - User would like to randomly generate player characters based on XP.
Post-MVP - The generated characters are directly tied to the generated one-shot mission. User can control how many characters are generated, and the number of characters also impact how they are tied together in the generated one-shot (so a party of 3 PCs will have vastly different dynamics than a part of 6 PCs).
Notes - This process can already be done manually, but is fairly tedious (suggesting that automation is important). The MVP User Story could be split off into its own separate generator.
User Story (MVP) - User would like to randomly generate player characters based on XP.
Post-MVP - The generated characters are directly tied to the generated one-shot mission. User can control how many characters are generated, and the number of characters also impact how they are tied together in the generated one-shot (so a party of 3 PCs will have vastly different dynamics than a part of 6 PCs).
Notes - This process can already be done manually, but is fairly tedious (suggesting that automation is important). The MVP User Story could be split off into its own separate generator.
Priority - Medium