Closed tra38 closed 5 years ago
According to 10 Minute Plot Generation, it's a good idea to have 3-5 Factions that will squabble with each other, thereby generating mission hooks and plots for the players to latch onto. So the first step to generating a campaign would be to generate the factions.
Alpha Complex has so many factions, it's hard to keep track of. So, let's try to generate the most 'powerful' of the factions - the UV Cliques. Here's four UV Cliques, published in High Programmer (some of the text came from my ULTRAVIOLET Cliff Notes I wrote a while back):
I'm going to need to probably create some more UV Cliques or dig around the PARANOIA supplements for ideas.
A Campaign Generator has since been built. Will close this issue for now, but may plan on reopening it if the Generator needs some more improvement.
User Story (MVP) - User should be able to run a "loosely connected" campaign, where the only thing connecting one-shots are (a) references to past sessions, and (b) certain characters making appearances again.
Post-MVP - A "fully connected" campaign, with multiple references to past sessions and an actual plot of some sort. (This may very well be maddening to code.)
Notes - If there is no demand at my tabletop group for campaigns, then this user story probably won't be worked on. It, however, would be cool to have.
Priority - Low