traguill / Ezwix-Engine

3D Game Engine
https://traguill.github.io/Ezwix-Engine/
MIT License
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Adding camera component starts at 0,0,0 (origin) position and rotation. #5

Closed traguill closed 7 years ago

traguill commented 7 years ago

When adding a camera component to a GameObject, this doesn't update it's global transform with the parent.