Closed aornugent closed 2 years ago
@aornugent did you mention this got fixed somewhere along the line?
I think this was due to the FF16 using lower Canopy tolerances, leading to faster run times. These weren't being set in K93 but should be after #315.
Identified in #262 - FF16 and FF16r appear to be fine, but the additional object complexity seems to cause trouble for K93.