tranek / GASDocumentation

My understanding of Unreal Engine 5's GameplayAbilitySystem plugin with a simple multiplayer sample project.
MIT License
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Remove registered StackChange callback on EndTask #104

Closed PhilBax closed 1 year ago

PhilBax commented 1 year ago

Looking at AbilityTask_WaitGameplayEffectStackChange, it seems like we should probably be removing that On..ChangeDelegate in addition to the Added/Removed delegates.

tranek commented 1 year ago

Thanks!