This is a post describing the problem and the solution.
In my case, I CDOed the attribute set as described in the documentation and once I added a fifth attribute, the attribute set was nullptr after BeginPlay. Moving the initialization to PreInitializeComponents solved it:
https://forums.unrealengine.com/t/duplicating-an-actor-with-an-attributeset-fails/452327/2
This is a post describing the problem and the solution.
In my case, I CDOed the attribute set as described in the documentation and once I added a fifth attribute, the attribute set was
nullptr
afterBeginPlay
. Moving the initialization toPreInitializeComponents
solved it: