Closed WizardCell closed 1 year ago
Fixed, thank you!
Thanks Dan for fixing it, I just noticed the same issue with the GASShooter project. Would be nice if you could fix it there too :)
Fixed, thanks!
Actually I changed it back. GASShooter does not support UE5. It's all sorts of broken there. I don't think I'll ever find the time to be able to properly fix it. Besides, Epic's Lyra project is what people should be looking at for GAS in a shooter.
Currently the About section mentions "Unreal Engine 4's", as can be seen below:
While in fact the Readme section mentions "Unreal Engine 5's", which is imo the correct version:
The correct version is the latter, and I think the former should be fixed so it conforms with the latter.