tranek / GASShooter

Advanced FPS/TPS Sample Project for Unreal Engine 4's GameplayAbilitySystem plugin
MIT License
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When possessing a new pawn crash from WaitInteractableTarget::PerformTrace() #29

Closed decryptedchaos closed 3 years ago

decryptedchaos commented 3 years ago

Is this actually an issue with the sphere trace or something else, I'm pulling my hair out over it right now because i want to implement a simple vehicle system. and anytime i possess the vehicle bang crash.

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000000

UE4Editor_GASShooter!UGSAT_WaitInteractableTarget::PerformTrace() [C:\Users\joshk\source\repos\GASShooter\Source\GASShooter\Private\Characters\Abilities\AbilityTasks\GSAT_WaitInteractableTarget.cpp:196] UE4Editor_Engine UE4Editor_Engine UE4Editor_Engine UE4Editor_UnrealEd UE4Editor_UnrealEd UE4Editor UE4Editor UE4Editor UE4Editor UE4Editor kernel32 ntdll

tranek commented 3 years ago

Hello, these Issues are for problems with the GASShooter sample project as is and not for tech support with other projects.

For help with your projects, please try one of these: