Open tranek opened 2 years ago
Subsequent reloads don't play the anims on simulated proxies.
Changes to how anims are replicated broke this.
Any updates with this bug? Is there a Fix yet?
I don't foresee having time to work on fixing GASShooter for UE5 since so many things broke. Epic's Lyra project is a much better sample project for a shooter using GAS.
Subsequent reloads don't play the anims on simulated proxies.
Changes to how anims are replicated broke this.