On gameplayCue Rifle, you are using the Trace End for the BeamEnd location and not the impact location.
As a consequence, the trailing is going way behind the impact location.
It is not so visible with the current particles but if you tweak hit to be like a laser and change the camera in 3rd you will see it clearer.
On gameplayCue Rifle, you are using the Trace End for the BeamEnd location and not the impact location. As a consequence, the trailing is going way behind the impact location.
It is not so visible with the current particles but if you tweak hit to be like a laser and change the camera in 3rd you will see it clearer.
thanks!