I rtied to build a libgdx app, I have a device with 1gb of RAM, and it seems like it runs out of memory dexing that library. Perhaps it's possible to add incremental dexing or something? Or something maybe that would make it easier to dex big libraries. I hope you can fix as I really wanted to try making a fan game in libgdx.
It's me again.
I rtied to build a libgdx app, I have a device with 1gb of RAM, and it seems like it runs out of memory dexing that library. Perhaps it's possible to add incremental dexing or something? Or something maybe that would make it easier to dex big libraries. I hope you can fix as I really wanted to try making a fan game in libgdx.