You mentioned a couple of limitation with WebGL in the README. But I wondered if there're more such limitation or ML performance can be more improved with more sophisticated numerical computing algorithm. I am from the browser world and I've wondering about this lately.
You mentioned a couple of limitation with WebGL in the README. But I wondered if there're more such limitation or ML performance can be more improved with more sophisticated numerical computing algorithm. I am from the browser world and I've wondering about this lately.