Open mugg91 opened 2 years ago
Is this what some players call an instaslash? It's not.
When you get interrupted between your first and second slash of doubleslash, and you are holding Action 1
at the time you get stunned, then you will do the 2nd slash right after your stun ends.
You can place this in KnightLogic.as
in onTick()
to reproduce the behavior.
if (knight.swordTimer == 10 && knight.state == 10)
{
setKnocked(this, 30);
}
Video - https://www.youtube.com/watch?v=mjUYr2SkSWc The bug happens with the very last doubleslash in the video.
It seems to happen only when getting stunned on that one tick where the swordTimer is 10. In offline, the 2nd slash will hit stuff, in online it won't.
Someone said this bug was only graphical. But this is not true. It has a lot of impact on gameplay and needs addressing.
For one thing, the buffered slash has to end before the game recognizes held buttons again. So a new slash will only charge after the buffered slash is over.
It can be canceled by a new button press, although it seems only slash/jab works. Shield button doesn't work during the buffered slash.
Have had this happen after landing stun
Description
I observe from time to time that my knight does a slash right after being stunned. Slash being an action that must be charged, this should not be happening.
Reproduction
The probable cause of this is that a knight wants to slash but is getting interrupted by a stun. After the stun ends, the slash is executed anyway. Requires testing.