Open mugg91 opened 2 years ago
I noticed it is possible that you can get stomped on two consecutive ticks. That should probably also not be happening.
As a suggestion, the stomped player should also not have collision with you for the next 30 ticks or so, so that they can just fall through you.
Current in-game behaviour.
You fall on an enemy to stomp him. You somehow fall beneath the enemy. The game registers the stomp and applies downward velocity to the enemy. The enemy stomps you (and you die).
Proposed Change
Add a timer to the stomped enemy of 30 ticks in which he cannot stomp
someone else.the player that stomped him.Additional context
Stomping someone should be rewarding, not punishing.