The most obvious way to do it is a make the floor move. When the pedestrians arrive on a AMW, their base speed is no longer 0, but the speed of the AMW. The interactions between the pedestrians shouls remain the same, i.e. the speed used by NOMAD should not contain the AMW speed. The other more challenging part is the route choice. The travel time needs to be adapted somehow. For the graph approach I think this shouldn't be too complicated. The cost of the arc must take into account the speed of the AMW in a dynamic way.
Accelerated moving walways should be implemented
The most obvious way to do it is a make the floor move. When the pedestrians arrive on a AMW, their base speed is no longer 0, but the speed of the AMW. The interactions between the pedestrians shouls remain the same, i.e. the speed used by NOMAD should not contain the AMW speed. The other more challenging part is the route choice. The travel time needs to be adapted somehow. For the graph approach I think this shouldn't be too complicated. The cost of the arc must take into account the speed of the AMW in a dynamic way.