Open Sirneh opened 9 months ago
stand up meeting update:
Walk animation is looking sick. Jump is still being worked on.
Run looks wonky too, since it doesn't seem like you're walking any faster. I don't know the code yet -- Could the walk animation be sped up slightly when the sprint state is active?
update on above: there is a run animation already, and it looks good, I just didn't see it because it wasn't quite triggering correctly until @Sirneh fixed it with 71a7689
We just talked about using an existing, free-use assets for the initial character model/animations, since this will be very time consuming