The component that handles the backend of the "game" -- eg handling when the player completes an objective/completes the level. It should interact with unity objects -- eg when the player reaches a certain position on the map, an objective may be completed, or when a Mob dies an objective may be completed
The component that handles the backend of the "game" -- eg handling when the player completes an objective/completes the level. It should interact with unity objects -- eg when the player reaches a certain position on the map, an objective may be completed, or when a Mob dies an objective may be completed