travis-boyd / CSC492-How2

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In Game Logic #53

Closed travis-boyd closed 9 months ago

travis-boyd commented 10 months ago

The component that handles the backend of the "game" -- eg handling when the player completes an objective/completes the level. It should interact with unity objects -- eg when the player reaches a certain position on the map, an objective may be completed, or when a Mob dies an objective may be completed