Open travisolbrich opened 11 years ago
I finished the Relation data structure, and there's a test for it in main.cpp. It should be easy enough to look at it and figure out how it works.
I lost my phone on Thursday. I did not realize it until Friday afternoon and have since been calling around. Turns out my TA turned it in to the Lost and Found. I apologize for any lack of communication. I should have voice comms back up no later than 3pm. Also Shane, if you see this can you please send me an email lesliejm@tamu.edu with times you are planning to work on this. Again I will have my phone by 3 so can text me also but do not anticipate an immediate response unless appropriately timed. Thanks again.
At some point I feel we need to have a task list or something tangible that we can check off as we go, some thing that has a deeper resolution than the issue list we have so far. I want to work on this but do not know where to point myself in the code. I realize the game starts about an hour, I am on 'standby' if anyone is working, wants / needs assistance with more medial coding tasks or wants to meet up, please let me know by text, email or as a reply here. I want to help but need direction, so I will be checking all three throughout the afternoon and into the evening.
Try working on union, product, and the other one. Otherwise we can finish tomorrow.
From: lesliejm Sent: 9/7/2013 19:21 To: travisolbrich/315-P1-DBMS Cc: Travis Olbrich Subject: Re: [315-P1-DBMS] Complete DBMS engine code (#2)
At some point I feel we need to have a task list or something tangible that we can check off as we go, some thing that has a deeper resolution than the issue list we have so far. I want to work on this but do not know where to point myself in the code. I realize the game starts about an hour, I am on 'standby' if anyone is working, wants / needs assistance with more medial coding tasks or wants to meet up, please let me know by text, email or as a reply here. I want to help but need direction, so I will be checking all three throughout the afternoon and into the evening.
Reply to this email directly or view it on GitHub: https://github.com/travisolbrich/315-P1-DBMS/issues/2#issuecomment-24010537
I've got everything except projection and renaming done. We can work on this tomorrow, or I can finish it up myself.
I would much rather work with you on this man. Send a text or message when where you wanna meet up.
What's your number again?
Travis Olbrich travis.olbrich@outlook.com
Sent from a mobile device.
From: lesliejm Sent: 9/8/2013 11:31 To: travisolbrich/315-P1-DBMS Cc: Travis Olbrich Subject: Re: [315-P1-DBMS] Complete DBMS engine code (#2)
I would much rather work with you on this man. Send a text or message when where you wanna meet up.
Reply to this email directly or view it on GitHub: https://github.com/travisolbrich/315-P1-DBMS/issues/2#issuecomment-24024031
910-286-2151
Hey man, I lost track of time... I am ashamed to admit this but b/c I was playing Reversi. If I left the house now, I would only make the last 15 minutes of class. Are we meeting up tonight / tomorrow for this? also I wanted to talk to you at some point to help put some of this AI algorithm stuff in layman's terms. I have been playing several Reversi games over the net and some are MUCH more difficult than others. I am starting to see some patterns in the AI behaviors for the ones that are tough. so far I have a win/loss ratio of about 1:10 and steadily improving. I think a human opponent will be much more enlightening in terms of rules understanding, but strategy for AI's I am learning an awful lot about. let me know what the plan is please. Also where in the code does the AI "live" I am so lost in the structure of our app, it's pretty, but also pretty confusing for lower skill levels like me. I appreciate your patience man.
-John
I added some priority of work stuff for the functions in Engine.h, as well as some design ideas. start working on stuff, this needs to be fully functioning b/c it's due on monday 9/9/13, we have basically 4-5 days to knock this out. I struggle with hacking out code from scratch, but am a solid design partner / debugger etc... Coordinate with me via, google chat, steam chat, email, text, GitHub whatever.