While attempting to build Kohi Game Engine on my Linux machine, I encountered several errors and issues during the compilation process. Here are the changes I made to compile the Kohi Game Engine:
**Removed the [-Xlinker /INCREMENTAL] linker flag.
**Defined the UNUSED macro.
**Added the -ldl flag to the linker commands to prevent the linker error.
**Added the -lpthread flag to the linker commands to prevent the linker error.
These adjustments were made to address the compilation errors and ensure the successful compilation of the Kohi Game Engine on my Linux machine.
While attempting to build
Kohi Game Engine
on my Linux machine, I encountered several errors and issues during the compilation process. Here are the changes I made to compile the Kohi Game Engine:These adjustments were made to address the compilation errors and ensure the successful compilation of the
Kohi Game Engine
on my Linux machine.Thanks, @vheidari