trayer3 / DeathCube

Vanilla DeathCube remade in Forge.
GNU General Public License v3.0
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Waypoint (for Capture Point) #30

Closed trayer3 closed 9 years ago

trayer3 commented 9 years ago

Waypoint:

trayer3 commented 9 years ago

Make solid / non-transparent to avoid conflicting rendering with other transparent blocks. Remove shadow from under waypoint. Possible?

TechStack commented 9 years ago

They are not transparent... things like water /glass that are transparent are rendered after other objects in the game making the Waypoints render behind them even though they have their depth bit disabled in open GL :(

one of the ways others have bypassed this is to have it technically render right int he players face and scale it to look off int he distance... seems like a pain to achieve the results. need to investigate more later