trdwll / SteamBridge

An Unreal Engine implementation of the Steamworks API.
https://trdwll.com/experiments/steambridge/
MIT License
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Fix GetAnalogActionData to use AnalogActionHandles rather than ActionSetLayers #21

Closed KingKrouch closed 2 years ago

KingKrouch commented 2 years ago

I was having difficulty grabbing analog inputs from controllers due to an odd discrepancy with how the Blueprint node for GetAnalogActionData was handling some functionality, so I changed the functionality to behave more in line with the SteamInput documentation.

trdwll commented 2 years ago

Thanks. :)