Renamed parameter on USteamFriends::GetFriendGamePlayed from GamePort to FriendGameport to dodge collision with new global networking static variable.
Replaced accesses to PlatformData (which is going to be privatized) with the new accessor GetPlatformData()
Changed FSteamBridgeModule from inheriting FTickerObjectBase to FTSTickerObjectBase as per deprecation warning suggests.
@KingKrouch's commit a9ba1e9's changes to Steam.h do not compile on my machine??? So I changed it to an updated version of the original that does compile. Not sure if this is just on my end, and I'm missing something.
Changes made:
USteamFriends::GetFriendGamePlayed
fromGamePort
toFriendGameport
to dodge collision with new global networking static variable.PlatformData
(which is going to be privatized) with the new accessorGetPlatformData()
FSteamBridgeModule
from inheritingFTickerObjectBase
toFTSTickerObjectBase
as per deprecation warning suggests.