trdwll / SteamBridge

An Unreal Engine implementation of the Steamworks API.
https://trdwll.com/experiments/steambridge/
MIT License
134 stars 20 forks source link

Set code to check what SteamSDK is installed (dont know if it is relevant) #29

Closed Thunderdojo closed 7 months ago

Thunderdojo commented 7 months ago

I just wondered if its possible to set the sdk directly in code instead of having a locked version as I see in the plugin? a version check and set the current as default? I know in a project I was a part of earlier that was in C tho, we had some kinda version checks on certain things so it got automated.. But I am a Blueprinter in ue and not a c++ coder so its just a question