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treeform
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boxy
2D GPU rendering with a tiling atlas.
MIT License
102
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7
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morepretty
#19
guzba
closed
2 years ago
0
info.size ivec2
#18
guzba
closed
2 years ago
0
compile failed with nim 1.6
#17
geohuz
closed
2 years ago
5
gitignore, not resizable
#16
guzba
closed
2 years ago
0
error running basic example
#15
geohuz
closed
2 years ago
3
VSCode setup
#14
jorjun
closed
2 years ago
1
New mip mapping tile system.
#13
treeform
closed
2 years ago
0
0.3.1 use ivec
#12
guzba
closed
2 years ago
0
Rm unsued shader, fix 100 shaders, fix mip maps
#11
treeform
closed
2 years ago
0
Use GL_TEXTURE_2D_ARRAY.
#10
treeform
closed
2 years ago
0
0.1.0
#9
guzba
closed
2 years ago
0
start on readme
#8
guzba
closed
2 years ago
0
fix
#7
guzba
closed
2 years ago
0
drawColor, example, exceptions
#6
guzba
closed
2 years ago
0
renames, tile size param, inlines
#5
guzba
closed
2 years ago
0
use bitty
#4
guzba
closed
2 years ago
0
tile stuff
#3
guzba
closed
2 years ago
0
morepretty + small things
#2
guzba
closed
2 years ago
0
sync prev changes
#1
guzba
closed
2 years ago
0
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