Open arkanoid87 opened 1 year ago
Is this in the outer scope? Outer scope is odd in that it only brings in vars that are mentioned.
It needs to do a better job at walking outputShape and finding all symbols it uses.
yes, it's global scope
I have not yet wrapped anything as I've been following the pattern used in examples so far (and I am already dribbling the conversion limitations)
I'll try refactoring and cleaning up global scope
generates just
that causes error
the only way I've found so far to pass vec2 vars to glsl via shady is using int literals as arguments