Closed treendy closed 4 years ago
V2.0.33
New Advanced setting: you can select the AO position
New Advanced setting: you can select starting camp position
New Advanced setting to choose if enemy have flashlights
New Mode (full map populated, talk to civs to find the AO location and mission type, plus other intel)
New, chance of Enemy sniper in random overwatch position (watching over AO, IEDs and some other events)
New, IED triggerman, may be watching over an IED, will set off the charge if alive and you get close!
New enemy patrol type (smaller patrols, but more of them around the entire AO!)
New Mission "Search and destroy" locate three targets (could be vehicle on road or cache in building, or placed in open
New Mission "Destroy Cache"
New event small amount of guards could be guarding a weapon cache
New event, destroy Important enemy vehicle location (small enemy group guarding)
SL will have option to call in flares to illuminate a selected area
Custom mission setup (requires scripting knowledge) (https://youtu.be/K6u34Ekxsmo)
Lowered number of air assets flying in during warzone event
Enemy can have flashlights (advanced option to force this)
Moonlit night, now checks for full moon for setting the date
East Germany 80s winter enemy faction added
West Germany 80s winter friendly faction added
When spotted, enemy may fire up flares to illuminate AO
fix turret at enemy checkpoint (was always CSAT)
car alarm will only run for 20 seconds (instead of forever)
Removed hint which shows in top right corner when player spotted
Bug: Bomb defuse, IED and meeting missions were never called for campaign or random main heavy mission
Bug with long freeze ever few seconds at start fixed (hopefully!)
Bug - Bad Vehicle message for meeting mission (hopefully fixed!)
Bug: Zeus players were having issue with Zeus modules being deleted (hopefully fixed)
Civilian populated areas (only on full map mode)
Civilian vehicles can be IEDs (and not just parked vehicles!)... Rare, so dont just jump in one to drive without searching!
Civilians can be asked for intel
Civilian drivers can be asked to leave vehicle, then talk to for intel
V2.0.33
New Advanced setting: you can select the AO position
New Advanced setting: you can select starting camp position
New Advanced setting to choose if enemy have flashlights
New Mode (full map populated, talk to civs to find the AO location and mission type, plus other intel)
New, chance of Enemy sniper in random overwatch position (watching over AO, IEDs and some other events)
New, IED triggerman, may be watching over an IED, will set off the charge if alive and you get close!
New enemy patrol type (smaller patrols, but more of them around the entire AO!)
New Mission "Search and destroy" locate three targets (could be vehicle on road or cache in building, or placed in open
New Mission "Destroy Cache"
New event small amount of guards could be guarding a weapon cache
New event, destroy Important enemy vehicle location (small enemy group guarding)
SL will have option to call in flares to illuminate a selected area
Custom mission setup (requires scripting knowledge) (https://youtu.be/K6u34Ekxsmo)
Lowered number of air assets flying in during warzone event
Enemy can have flashlights (advanced option to force this)
Moonlit night, now checks for full moon for setting the date
East Germany 80s winter enemy faction added
West Germany 80s winter friendly faction added
When spotted, enemy may fire up flares to illuminate AO
fix turret at enemy checkpoint (was always CSAT)
car alarm will only run for 20 seconds (instead of forever)
Removed hint which shows in top right corner when player spotted
Bug: Bomb defuse, IED and meeting missions were never called for campaign or random main heavy mission
Bug with long freeze ever few seconds at start fixed (hopefully!)
Bug - Bad Vehicle message for meeting mission (hopefully fixed!)
Bug: Zeus players were having issue with Zeus modules being deleted (hopefully fixed)
Civilian populated areas (only on full map mode)
Civilian vehicles can be IEDs (and not just parked vehicles!)... Rare, so dont just jump in one to drive without searching!
Civilians can be asked for intel
Civilian drivers can be asked to leave vehicle, then talk to for intel