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treeswift
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royalreward
Modding and reimplementing some Royal Reward... or Caliph's Honor... or Lenin's Prize... yes, you got it right. That classic.
The Unlicense
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host OS build (noninteractive command line)
#30
treeswift
opened
4 weeks ago
1
second-chance LUT search in Modena
#29
treeswift
opened
4 weeks ago
0
Balancing: too easy to find Batmen in Polynesia
#28
treeswift
closed
4 months ago
1
macports build can't locate Boost headers
#27
treeswift
closed
9 months ago
1
Modena: edit original maps?
#26
treeswift
opened
10 months ago
0
Modena: edit fixed access points?
#25
treeswift
opened
10 months ago
0
A GUI build of Gen or Modena, with interactive sliders
#24
treeswift
opened
10 months ago
1
Explore a DOSBox build of Modena
#23
treeswift
opened
10 months ago
0
No 4th continent map chest on 3rd continent map (seed=2)
#22
treeswift
closed
10 months ago
1
Build Modena for Windows and OSX
#21
treeswift
closed
9 months ago
1
Namespace refactoring
#20
treeswift
opened
10 months ago
0
Port: Mac OS 9.x under Sheepshaver
#19
treeswift
opened
10 months ago
0
Substring search and replacement
#18
treeswift
opened
10 months ago
1
Externalize scenario configuration
#17
treeswift
opened
10 months ago
0
Integrate public domain unpacking tools
#16
treeswift
closed
10 months ago
0
Separate random seeds for physical and economic geography
#15
treeswift
opened
10 months ago
0
Generate random yet realistic regular armies
#14
treeswift
opened
10 months ago
0
Fix corners in narrow straits
#13
treeswift
opened
10 months ago
2
Aridization generates unconnected desert tiles
#12
treeswift
closed
10 months ago
3
Index tables (lord<->fort<->port<->part)
#11
treeswift
closed
10 months ago
0
grow random shoals (nice to have)
#10
treeswift
opened
10 months ago
0
convert segmented map to canonical tiles
#9
treeswift
closed
10 months ago
0
gracefully reshuffle if any of the stages fails
#8
treeswift
opened
10 months ago
1
Special map filters
#7
treeswift
closed
10 months ago
0
Historical tileset limitations
#6
treeswift
closed
10 months ago
2
Available unit type selection
#5
treeswift
closed
10 months ago
1
Battlefield generation
#4
treeswift
opened
10 months ago
0
Combat outcome regression
#3
treeswift
opened
10 months ago
0
Modena
#2
treeswift
closed
4 weeks ago
0
Map generation
#1
treeswift
closed
10 months ago
1