Open trentonfaris opened 8 years ago
Allow the user to override an abstract Camera object to implement his/her own camera. Use a basic first-person camera and have the engine default to using this for when the user does not implement his/her own camera object.
Allow the user to override an abstract Camera object to implement his/her own camera. Use a basic first-person camera and have the engine default to using this for when the user does not implement his/her own camera object.