tresinformal / drakkar

The tresinformal video game called 'Drakkar'
GNU General Public License v3.0
11 stars 4 forks source link

Prettier players #153

Closed richelbilderbeek closed 3 years ago

richelbilderbeek commented 4 years ago

Currently, the players look kind of clunky. Go ahead and improve this!

There's a lot of liberty in this Issue, use it well :+1:

TheoPannetier commented 3 years ago

What are things to keep in mind for the design? Any change to the colour or design of the players would make them less likely to camouflage on the background in #151, is that a feature we want to keep?

TheoPannetier commented 3 years ago

depends on #151 imo

TheoPannetier commented 3 years ago

Resource: https://www.sfml-dev.org/tutorials/2.5/graphics-shape.php

TheoPannetier commented 3 years ago

I'm thinking of some kind of cute animal design for the players. Design should remain simple, or complex but always made of basic SFML shapes (sf::CircleShape, sf::RectangleShape etc), so it can still change colour based on the player's identity & state, and blend in the background.

TheoPannetier commented 3 years ago

Idea for design: jumping spiders. Just like our players, jumping spiders move fast, are hungry, happily cannibalistic and love to ambush their preys.

Don't think they can shoot rockets, but there are still species discovered every year so it who knows?

+ they're extremely cute https://www.youtube.com/watch?v=GQP1MxxJt8I

TheoPannetier commented 3 years ago

Summary from the discussion on graphics Participants: @ollyturner @inesdaras @pohaha @TheoPannetier

TheoPannetier commented 3 years ago

There is an issue with the sprite not facing the same direction as the player, but I can't seem to fix it... I will just leave it there for now!