Closed EvoLandEco closed 1 year ago
Related to #520 , color, sound type and player state were passed to std::cout
in the tests, after the implementation of overloading <<
operator
Will be fixed by #523
I believe this has been fixed, but do re-open if I'm mistaken!
gezelligColor(255, 255, 255)active
is printed after termination of the game. Looks like it is introduced by some of the recent commits.