Closed EvoLandEco closed 2 years ago
Merging #538 (4792b59) into develop (626186e) will decrease coverage by
2.05%
. The diff coverage is7.93%
.
@@ Coverage Diff @@
## develop #538 +/- ##
===========================================
- Coverage 93.53% 91.47% -2.06%
===========================================
Files 46 47 +1
Lines 2598 2652 +54
Branches 165 167 +2
===========================================
- Hits 2430 2426 -4
- Misses 168 226 +58
Impacted Files | Coverage Δ | |
---|---|---|
key_action_map.cpp | 78.94% <0.00%> (-20.40%) |
:arrow_down: |
key_action_map.h | 100.00% <ø> (ø) |
|
player_profession.cpp | 0.00% <0.00%> (ø) |
|
color.cpp | 98.14% <100.00%> (-0.02%) |
:arrow_down: |
enemy_behavior_type.cpp | 94.44% <100.00%> (ø) |
|
player_state.cpp | 100.00% <100.00%> (ø) |
|
sound_type.cpp | 95.45% <100.00%> (-0.20%) |
:arrow_down: |
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I forgot to revert the commits from @richelbilderbeek. This PR is wrong and should be closed
Fixes #537 For now player can choose among three professions: hitman, sprinter and tank. Feel free to change/add, we've not discussed their traits and abilities yet, you can consider them as just placeholders.