tresinformal / drakkar

The tresinformal video game called 'Drakkar'
GNU General Public License v3.0
11 stars 4 forks source link

Decide when Milestone 3 is reached #576

Closed TheoPannetier closed 2 years ago

TheoPannetier commented 2 years ago

when a player goes under a certain size, they are out

TheoPannetier commented 2 years ago

Size is proportional to health Since health strictly equals size and we already record it, there is nothing to do

TheoPannetier commented 2 years ago

Health is gained or lost by running into players of the weaker or stronger colour

TheoPannetier commented 2 years ago

A player that is out phases out for some time, meaning that they can still roam the map but cannot interact with anything. After some time, they get in the game again

TheoPannetier commented 2 years ago

The penalty for being out is thus that you cannot gain score during that time, while other players can still gain points by interacting in the game

TheoPannetier commented 2 years ago

You gain a lot of points by eliminating another player

TheoPannetier commented 2 years ago

Health (=size) decays naturally over time, to force players to interact and seek to gain health

TheoPannetier commented 2 years ago

Some items on the field grant health upon consumption (This should be implemented at a later stage, first let's try with running into other players as the only option to gain health) This already exists, as food items

TheoPannetier commented 2 years ago

Running into another player of the weak colour progressively steals their health/size

TheoPannetier commented 2 years ago

Some items on the field allow you to change colour

TheoPannetier commented 2 years ago

Eating food grants you some points on the scoreboard

TheoPannetier commented 2 years ago

We have now written some issues, when the issues are done, this milestone is reached :)