trevorkosht / Cuphead-GameProject

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Rework Game1.cs #6

Closed trevorkosht closed 1 week ago

trevorkosht commented 2 weeks ago

Simplify the code as to not have all animations be loaded in game1.

Make Sure items are loaded in texture2DStorage

Remove unnecessary variables.

Create a mainController that will be called in game1.cs mainController.Update(), which calls all of the other Controller Update function.

bvidmarmcewen commented 1 week ago

Once enemies, blocks, and items are refactored as GameObjects, having a separate mainController class won't be necessary, since all the controllers would then be updated by just the foreach loop in Game1.Update();