The "Rotate operation" currently only does 60 degrees rotations. So currently users have to the 30 degree rotation in other graphics editors.
I wonder if 30 degrees feels like an improvement over the 60 degree steps?
[ ] Rotate button must rotate the canvas in 30 degree steps.
[ ] Gestures must be rotated, so interaction works in the 30 degree mode.
[ ] Extend fileformat with parameter for 0degree / 30degree.
[ ] TDRenderBitmap must deal with 30 degree rotation. I may have to first do a 90 degree coordinate transform and afterwards do a 90 degree transform the other direction. Does it look good with a mix of thumbnails where some hexagons are portrait and other landscape?
[ ] TDRenderVector must deal with 30 degree rotation.
The "Rotate operation" currently only does 60 degrees rotations. So currently users have to the 30 degree rotation in other graphics editors.
I wonder if 30 degrees feels like an improvement over the 60 degree steps?