trichner / Metropolis

Building one big city out of schematics!
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move spawner type ratios to global settings (out of individual build meta) #4

Closed israelcurtis closed 11 years ago

israelcurtis commented 11 years ago

currently each build metafile has

 "Spawners": [
    {
      "Type": "ZOMBIE",
      "Weight": 60
    },
    {
      "Type": "CREEPER",
      "Weight": 20
    },
    {
      "Type": "SKELETON",
      "Weight": 20
    }
  ],

but this should be global weight ratios, like loot levels are right now.

trichner commented 11 years ago

only weight or types too?

israelcurtis commented 11 years ago

weights and types. Just not going to get so granular in each build. If it's at all possible to allow a build metafile to specify this array and override the global defaults, that would be nice. I can image the graveyard wanting to be all zombies, but it's not a big deal. More important to be able to tweak the overall world ratios for gameplay dynamics.

trichner commented 11 years ago

fixed in build 0008, please test

israelcurtis commented 11 years ago

does build override exist? or global only?

trichner commented 11 years ago

with local override

israelcurtis commented 11 years ago

do I have to still include the array, just empty? or can I omit entirely?

trichner commented 11 years ago

you should be able to omit it, but don't omit it in the global config

israelcurtis commented 11 years ago

right - i meant in individual build meta. global stays.