Open mycroes opened 14 years ago
I see two ways of implementing this: overlaying a canvas on the flash video and grabbing the image data from the canvas or getting it directly from the flash video, but I am not sure if soundmanager supports it - or what it would take to support it.
HTML5 video elements have a getImageData function allowing retrieval of the image data using JavaScript. This data can be used to populate canvas image data, or create sensors in the video element. Currently no such function exists but it would be nice to have it as part of HTML5 compatibility.