trigger-corp / browser-extensions

Build and run cross-platform browser extensions from one codebase.
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Add-on built with OpenForge rejected from the Mozilla Add-on store. #42

Open jamesmortensen opened 10 years ago

jamesmortensen commented 10 years ago
Your add-on ... has been reviewed by an editor and did not meet the criteria for being hosted in our gallery.

Reviewer:
erosman

Comments:
Your version was rejected because of the following problems:

1) I'm sorry, but we cannot currently accept add-ons built using the Trigger extensions framework. We will contact you if and when we are able to do so. Thanks.

Please fix them and submit again. Thank you.

This version of your add-on has been disabled. You may re-request review by addressing the editor's comments and uploading a new version. To learn more about the review process, please visit https://addons.mozilla.org/developers/docs/policies/reviews#selection

If you have any questions or comments on this review, please reply to this email or join #amo-editors on irc.mozilla.org
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Mozilla Add-ons
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I had a lot of trouble trying to publish to the Mozilla Add ons store. It seems they don't like the fact that the code is all compressed and that there are binaries present.

I like the concept of write once for all platforms, but I ended up just converting to a plain Vanilla JS userscript instead.

The extension was built as a proof of concept and to evaluate OpenForge as a possible solution to the problem of cross-platform extensions. I won't be pursuing the add-on I built with this, so this is not a critical issue for me personally, but it may be something that helps others if it gets fixed. Hope this helps!