error sorted targets to pick from must have same size as total targets to pick from
error occured during AI trigger phase prior to combat
Trigger ceremonial fire has burned out, has removed ceremonial fire etc etc etc
Map
warcraft_war_heroes
Log Message
sortedTargetsToPickFrom must have the same size as targetsToPickFrom list
TripleA Version
2.6.630
Java Version
11.0.9.1
Operating System
Windows 10
Stack Trace
Exception: java.lang.IllegalStateExceptionsortedTargetsToPickFrom must have the same size as targetsToPickFrom list
java.lang.Exception
at games.strategy.triplea.delegate.battle.casualty.CasualtySelector.selectCasualties(CasualtySelector.java:118)
at games.strategy.triplea.delegate.battle.steps.fire.SelectMainBattleCasualties$Select.apply(SelectMainBattleCasualties.java:157)
at games.strategy.triplea.delegate.battle.steps.fire.SelectMainBattleCasualties.apply(SelectMainBattleCasualties.java:58)
at games.strategy.triplea.delegate.battle.steps.fire.SelectMainBattleCasualties.apply(SelectMainBattleCasualties.java:29)
at games.strategy.triplea.delegate.battle.steps.fire.SelectCasualties.execute(SelectCasualties.java:65)
at games.strategy.triplea.delegate.ExecutionStack.execute(ExecutionStack.java:34)
at games.strategy.triplea.delegate.battle.MustFightBattle.fight(MustFightBattle.java:720)
at games.strategy.triplea.odds.calculator.BattleCalculator.calculate(BattleCalculator.java:127)
at games.strategy.triplea.odds.calculator.ConcurrentBattleCalculator.lambda$calculate$4(ConcurrentBattleCalculator.java:232)
at java.base/java.util.stream.ReferencePipeline$3$1.accept(ReferencePipeline.java:195)
at java.base/java.util.Spliterators$ArraySpliterator.forEachRemaining(Spliterators.java:948)
at java.base/java.util.stream.AbstractPipeline.copyInto(AbstractPipeline.java:484)
at java.base/java.util.stream.AbstractPipeline.wrapAndCopyInto(AbstractPipeline.java:474)
at java.base/java.util.stream.ReduceOps$ReduceTask.doLeaf(ReduceOps.java:952)
at java.base/java.util.stream.ReduceOps$ReduceTask.doLeaf(ReduceOps.java:926)
at java.base/java.util.stream.AbstractTask.compute(AbstractTask.java:327)
at java.base/java.util.concurrent.CountedCompleter.exec(CountedCompleter.java:746)
at java.base/java.util.concurrent.ForkJoinTask.doExec(ForkJoinTask.java:290)
at java.base/java.util.concurrent.ForkJoinTask.doInvoke(ForkJoinTask.java:408)
at java.base/java.util.concurrent.ForkJoinTask.invoke(ForkJoinTask.java:736)
at java.base/java.util.stream.ReduceOps$ReduceOp.evaluateParallel(ReduceOps.java:919)
at java.base/java.util.stream.AbstractPipeline.evaluate(AbstractPipeline.java:233)
at java.base/java.util.stream.ReferencePipeline.collect(ReferencePipeline.java:578)
at games.strategy.triplea.odds.calculator.ConcurrentBattleCalculator.calculate(ConcurrentBattleCalculator.java:244)
at games.strategy.triplea.ai.pro.util.ProOddsCalculator.callBattleCalc(ProOddsCalculator.java:225)
at games.strategy.triplea.ai.pro.util.ProOddsCalculator.callBattleCalc(ProOddsCalculator.java:201)
at games.strategy.triplea.ai.pro.util.ProOddsCalculator.calculateBattleResults(ProOddsCalculator.java:134)
at games.strategy.triplea.ai.pro.util.ProOddsCalculator.calculateBattleResults(ProOddsCalculator.java:117)
at games.strategy.triplea.ai.pro.ProCombatMoveAi.determineUnitsToAttackWith(ProCombatMoveAi.java:1096)
at games.strategy.triplea.ai.pro.ProCombatMoveAi.doCombatMove(ProCombatMoveAi.java:116)
at games.strategy.triplea.ai.pro.AbstractProAi.move(AbstractProAi.java:130)
at games.strategy.triplea.ai.AbstractBuiltInAi.start(AbstractBuiltInAi.java:516)
at games.strategy.engine.framework.ServerGame.waitForPlayerToFinishStep(ServerGame.java:549)
at games.strategy.engine.framework.ServerGame.runStep(ServerGame.java:417)
at games.strategy.engine.framework.ServerGame.startGame(ServerGame.java:302)
at games.strategy.engine.framework.startup.launcher.LocalLauncher.launchInternal(LocalLauncher.java:93)
at games.strategy.engine.framework.startup.launcher.LocalLauncher.lambda$launch$0(LocalLauncher.java:61)
at java.base/java.lang.Thread.run(Thread.java:834)
User Description
error sorted targets to pick from must have same size as total targets to pick from
error occured during AI trigger phase prior to combat Trigger ceremonial fire has burned out, has removed ceremonial fire etc etc etc
Map
warcraft_war_heroes
Log Message
sortedTargetsToPickFrom must have the same size as targetsToPickFrom list
TripleA Version
2.6.630
Java Version
11.0.9.1
Operating System
Windows 10
Stack Trace