Heap utilization statistics [MB]
Used Memory: 240
Free memory: 1739
Total memory: 1979
Max memory: 1979
Stack Trace
Exception: java.lang.reflect.UndeclaredThrowableException
java.lang.Exception
at com.sun.proxy.$Proxy27.selectCasualties(Unknown Source)
at games.strategy.triplea.delegate.battle.casualty.CasualtySelector.selectCasualties(CasualtySelector.java:83)
at games.strategy.triplea.delegate.battle.Fire.selectCasualties(Fire.java:259)
at games.strategy.triplea.delegate.battle.Fire.selectCasualties(Fire.java:184)
at games.strategy.triplea.delegate.battle.Fire$2.execute(Fire.java:123)
at games.strategy.triplea.delegate.ExecutionStack.execute(ExecutionStack.java:34)
at games.strategy.triplea.delegate.battle.MustFightBattle.fight(MustFightBattle.java:841)
at games.strategy.triplea.delegate.battle.BattleTracker.fightBattleIfOnlyOne(BattleTracker.java:1416)
at games.strategy.triplea.delegate.battle.BattleDelegate.start(BattleDelegate.java:124)
at games.strategy.engine.framework.ServerGame.startStep(ServerGame.java:519)
at games.strategy.engine.framework.ServerGame.runStep(ServerGame.java:398)
at games.strategy.engine.framework.ServerGame.startGame(ServerGame.java:297)
at games.strategy.engine.framework.startup.launcher.LocalLauncher.launchInternal(LocalLauncher.java:82)
at games.strategy.engine.framework.startup.launcher.LocalLauncher.lambda$launch$0(LocalLauncher.java:56)
at java.base/java.lang.Thread.run(Thread.java:834)
Exception: java.lang.reflect.InvocationTargetException
java.lang.Exception
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.base/java.lang.reflect.Method.invoke(Method.java:566)
at games.strategy.engine.delegate.DelegateExecutionManager.lambda$newOutboundImplementation$1(DelegateExecutionManager.java:79)
at com.sun.proxy.$Proxy27.selectCasualties(Unknown Source)
at games.strategy.triplea.delegate.battle.casualty.CasualtySelector.selectCasualties(CasualtySelector.java:83)
at games.strategy.triplea.delegate.battle.Fire.selectCasualties(Fire.java:259)
at games.strategy.triplea.delegate.battle.Fire.selectCasualties(Fire.java:184)
at games.strategy.triplea.delegate.battle.Fire$2.execute(Fire.java:123)
at games.strategy.triplea.delegate.ExecutionStack.execute(ExecutionStack.java:34)
at games.strategy.triplea.delegate.battle.MustFightBattle.fight(MustFightBattle.java:841)
at games.strategy.triplea.delegate.battle.BattleTracker.fightBattleIfOnlyOne(BattleTracker.java:1416)
at games.strategy.triplea.delegate.battle.BattleDelegate.start(BattleDelegate.java:124)
at games.strategy.engine.framework.ServerGame.startStep(ServerGame.java:519)
at games.strategy.engine.framework.ServerGame.runStep(ServerGame.java:398)
at games.strategy.engine.framework.ServerGame.startGame(ServerGame.java:297)
at games.strategy.engine.framework.startup.launcher.LocalLauncher.launchInternal(LocalLauncher.java:82)
at games.strategy.engine.framework.startup.launcher.LocalLauncher.lambda$launch$0(LocalLauncher.java:56)
at java.base/java.lang.Thread.run(Thread.java:834)
Exception: java.lang.RuntimeExceptionException on remote
java.lang.Exception
at games.strategy.engine.message.UnifiedInvocationHandler.invoke(UnifiedInvocationHandler.java:58)
at com.sun.proxy.$Proxy27.selectCasualties(Unknown Source)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.base/java.lang.reflect.Method.invoke(Method.java:566)
at games.strategy.engine.delegate.DelegateExecutionManager.lambda$newOutboundImplementation$1(DelegateExecutionManager.java:79)
at com.sun.proxy.$Proxy27.selectCasualties(Unknown Source)
at games.strategy.triplea.delegate.battle.casualty.CasualtySelector.selectCasualties(CasualtySelector.java:83)
at games.strategy.triplea.delegate.battle.Fire.selectCasualties(Fire.java:259)
at games.strategy.triplea.delegate.battle.Fire.selectCasualties(Fire.java:184)
at games.strategy.triplea.delegate.battle.Fire$2.execute(Fire.java:123)
at games.strategy.triplea.delegate.ExecutionStack.execute(ExecutionStack.java:34)
at games.strategy.triplea.delegate.battle.MustFightBattle.fight(MustFightBattle.java:841)
at games.strategy.triplea.delegate.battle.BattleTracker.fightBattleIfOnlyOne(BattleTracker.java:1416)
at games.strategy.triplea.delegate.battle.BattleDelegate.start(BattleDelegate.java:124)
at games.strategy.engine.framework.ServerGame.startStep(ServerGame.java:519)
at games.strategy.engine.framework.ServerGame.runStep(ServerGame.java:398)
at games.strategy.engine.framework.ServerGame.startGame(ServerGame.java:297)
at games.strategy.engine.framework.startup.launcher.LocalLauncher.launchInternal(LocalLauncher.java:82)
at games.strategy.engine.framework.startup.launcher.LocalLauncher.lambda$launch$0(LocalLauncher.java:56)
at java.base/java.lang.Thread.run(Thread.java:834)
Exception: java.lang.IllegalStateExceptionSelect Casualties showing different numbers for number of hits to take vs total size of default casualty selections
java.lang.Exception
at games.strategy.triplea.ai.pro.AbstractProAi.selectCasualties(AbstractProAi.java:367)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.base/java.lang.reflect.Method.invoke(Method.java:566)
at games.strategy.engine.message.unifiedmessenger.EndPoint.invokeSingle(EndPoint.java:136)
at games.strategy.engine.message.unifiedmessenger.EndPoint.lambda$invokeMultiple$0(EndPoint.java:120)
at java.base/java.util.stream.ReferencePipeline$3$1.accept(ReferencePipeline.java:195)
at java.base/java.util.Spliterators$ArraySpliterator.forEachRemaining(Spliterators.java:948)
at java.base/java.util.stream.AbstractPipeline.copyInto(AbstractPipeline.java:484)
at java.base/java.util.stream.AbstractPipeline.wrapAndCopyInto(AbstractPipeline.java:474)
at java.base/java.util.stream.ReduceOps$ReduceOp.evaluateSequential(ReduceOps.java:913)
at java.base/java.util.stream.AbstractPipeline.evaluate(AbstractPipeline.java:234)
at java.base/java.util.stream.ReferencePipeline.collect(ReferencePipeline.java:578)
at games.strategy.engine.message.unifiedmessenger.EndPoint.invokeMultiple(EndPoint.java:121)
at games.strategy.engine.message.unifiedmessenger.EndPoint.invokeLocal(EndPoint.java:111)
at games.strategy.engine.message.unifiedmessenger.UnifiedMessenger.invokeAndWait(UnifiedMessenger.java:98)
at games.strategy.engine.message.UnifiedInvocationHandler.invoke(UnifiedInvocationHandler.java:56)
at com.sun.proxy.$Proxy27.selectCasualties(Unknown Source)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.base/java.lang.reflect.Method.invoke(Method.java:566)
at games.strategy.engine.delegate.DelegateExecutionManager.lambda$newOutboundImplementation$1(DelegateExecutionManager.java:79)
at com.sun.proxy.$Proxy27.selectCasualties(Unknown Source)
at games.strategy.triplea.delegate.battle.casualty.CasualtySelector.selectCasualties(CasualtySelector.java:83)
at games.strategy.triplea.delegate.battle.Fire.selectCasualties(Fire.java:259)
at games.strategy.triplea.delegate.battle.Fire.selectCasualties(Fire.java:184)
at games.strategy.triplea.delegate.battle.Fire$2.execute(Fire.java:123)
at games.strategy.triplea.delegate.ExecutionStack.execute(ExecutionStack.java:34)
at games.strategy.triplea.delegate.battle.MustFightBattle.fight(MustFightBattle.java:841)
at games.strategy.triplea.delegate.battle.BattleTracker.fightBattleIfOnlyOne(BattleTracker.java:1416)
at games.strategy.triplea.delegate.battle.BattleDelegate.start(BattleDelegate.java:124)
at games.strategy.engine.framework.ServerGame.startStep(ServerGame.java:519)
at games.strategy.engine.framework.ServerGame.runStep(ServerGame.java:398)
at games.strategy.engine.framework.ServerGame.startGame(ServerGame.java:297)
at games.strategy.engine.framework.startup.launcher.LocalLauncher.launchInternal(LocalLauncher.java:82)
at games.strategy.engine.framework.startup.launcher.LocalLauncher.lambda$launch$0(LocalLauncher.java:56)
at java.base/java.lang.Thread.run(Thread.java:834)
Map
star_wars_galactic_war
TripleA Version
2.5.22294
Java Version
11.0.6
Operating System
Windows 10
Memory
Heap utilization statistics [MB] Used Memory: 240 Free memory: 1739 Total memory: 1979 Max memory: 1979
Stack Trace