triplea-game / triplea

TripleA is a turn based strategy game and board game engine, similar to Axis & Allies or Risk.
https://triplea-game.org/
GNU General Public License v3.0
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2.5.22294: HeadedGameRunner - Width (0) and height (19) cannot be <= 0 #12590

Open tripleabuilderbot opened 4 months ago

tripleabuilderbot commented 4 months ago

Map

world_war_ii_global

Log Message

Width (0) and height (19) cannot be <= 0

TripleA Version

2.5.22294

Java Version

11.0.6

Operating System

Windows 10

Memory

Heap utilization statistics [MB] Used Memory: 303 Free memory: 1676 Total memory: 1979 Max memory: 1979

Stack Trace

Exception: java.lang.IllegalArgumentExceptionWidth (0) and height (19) cannot be <= 0
java.lang.Exception
    at java.desktop/java.awt.image.DirectColorModel.createCompatibleWritableRaster(DirectColorModel.java:1016)
    at java.desktop/java.awt.GraphicsConfiguration.createCompatibleImage(GraphicsConfiguration.java:186)
    at org.pushingpixels.neon.NeonCortex.getBlankImage(NeonCortex.java:258)
    at org.pushingpixels.substance.internal.utils.SubstanceCoreUtilities.getBlankImage(SubstanceCoreUtilities.java:563)
    at org.pushingpixels.substance.internal.ui.SubstanceTabbedPaneUI.getTabBackground(SubstanceTabbedPaneUI.java:695)
    at org.pushingpixels.substance.internal.ui.SubstanceTabbedPaneUI.getFinalTabBackgroundImage(SubstanceTabbedPaneUI.java:759)
    at org.pushingpixels.substance.internal.ui.SubstanceTabbedPaneUI.paintTabBackground(SubstanceTabbedPaneUI.java:883)
    at java.desktop/javax.swing.plaf.basic.BasicTabbedPaneUI.paintTab(BasicTabbedPaneUI.java:927)
    at org.pushingpixels.substance.internal.ui.SubstanceTabbedPaneUI.paintTab(SubstanceTabbedPaneUI.java:1204)
    at java.desktop/javax.swing.plaf.basic.BasicTabbedPaneUI.paintTabArea(BasicTabbedPaneUI.java:906)
    at org.pushingpixels.substance.internal.ui.SubstanceTabbedPaneUI.paintTabArea(SubstanceTabbedPaneUI.java:1232)
    at org.pushingpixels.substance.internal.ui.SubstanceTabbedPaneUI.paint(SubstanceTabbedPaneUI.java:1144)
    at java.desktop/javax.swing.plaf.ComponentUI.update(ComponentUI.java:161)
    at org.pushingpixels.substance.internal.ui.SubstanceTabbedPaneUI.update(SubstanceTabbedPaneUI.java:2295)
    at java.desktop/javax.swing.JComponent.paintComponent(JComponent.java:797)
    at java.desktop/javax.swing.JComponent.paint(JComponent.java:1074)
    at java.desktop/javax.swing.JComponent.paintChildren(JComponent.java:907)
    at java.desktop/javax.swing.JComponent.paint(JComponent.java:1083)
    at java.desktop/javax.swing.JComponent.paintChildren(JComponent.java:907)
    at java.desktop/javax.swing.JSplitPane.paintChildren(JSplitPane.java:1024)
    at java.desktop/javax.swing.JComponent.paint(JComponent.java:1083)
    at java.desktop/javax.swing.JComponent.paintToOffscreen(JComponent.java:5255)
    at java.desktop/javax.swing.RepaintManager$PaintManager.paintDoubleBufferedImpl(RepaintManager.java:1643)
    at java.desktop/javax.swing.RepaintManager$PaintManager.paintDoubleBuffered(RepaintManager.java:1618)
    at java.desktop/javax.swing.RepaintManager$PaintManager.paint(RepaintManager.java:1556)
    at java.desktop/javax.swing.RepaintManager.paint(RepaintManager.java:1323)
    at java.desktop/javax.swing.JComponent._paintImmediately(JComponent.java:5203)
    at java.desktop/javax.swing.JComponent.paintImmediately(JComponent.java:5013)
    at java.desktop/javax.swing.RepaintManager$4.run(RepaintManager.java:865)
    at java.desktop/javax.swing.RepaintManager$4.run(RepaintManager.java:848)
    at java.base/java.security.AccessController.doPrivileged(Native Method)
    at java.base/java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(ProtectionDomain.java:85)
    at java.desktop/javax.swing.RepaintManager.paintDirtyRegions(RepaintManager.java:848)
    at java.desktop/javax.swing.RepaintManager.paintDirtyRegions(RepaintManager.java:823)
    at java.desktop/javax.swing.RepaintManager.prePaintDirtyRegions(RepaintManager.java:772)
    at java.desktop/javax.swing.RepaintManager$ProcessingRunnable.run(RepaintManager.java:1890)
    at java.desktop/java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:313)
    at java.desktop/java.awt.EventQueue.dispatchEventImpl(EventQueue.java:770)
    at java.desktop/java.awt.EventQueue$4.run(EventQueue.java:721)
    at java.desktop/java.awt.EventQueue$4.run(EventQueue.java:715)
    at java.base/java.security.AccessController.doPrivileged(Native Method)
    at java.base/java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(ProtectionDomain.java:85)
    at java.desktop/java.awt.EventQueue.dispatchEvent(EventQueue.java:740)
    at java.desktop/java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:203)
    at java.desktop/java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:124)
    at java.desktop/java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:113)
    at java.desktop/java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:109)
    at java.desktop/java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:101)
    at java.desktop/java.awt.EventDispatchThread.run(EventDispatchThread.java:90)
beelee1 commented 4 months ago

You need to make sure map.properties is set correctly. I'd suggest going to the triplea forums and look at some map making articles by BlackElk. https://triplea-game.org/