Exception: java.lang.RuntimeException Exception on remote
java.lang.Exception
at games.strategy.engine.message.UnifiedInvocationHandler.invoke(UnifiedInvocationHandler.java:57)
at com.sun.proxy.$Proxy20.placeUnits(Unknown Source)
at jdk.internal.reflect.GeneratedMethodAccessor83.invoke(Unknown Source)
at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.base/java.lang.reflect.Method.invoke(Method.java:566)
at games.strategy.engine.player.PlayerBridge$GameOverInvocationHandler.invoke(PlayerBridge.java:154)
at com.sun.proxy.$Proxy20.placeUnits(Unknown Source)
at games.strategy.triplea.TripleAPlayer.place(TripleAPlayer.java:585)
at games.strategy.triplea.TripleAPlayer.startImpl(TripleAPlayer.java:172)
at games.strategy.triplea.TripleAPlayer.start(TripleAPlayer.java:125)
at games.strategy.engine.framework.ServerGame.waitForPlayerToFinishStep(ServerGame.java:603)
at games.strategy.engine.framework.ServerGame.runStep(ServerGame.java:452)
at games.strategy.engine.framework.ServerGame.runNextStep(ServerGame.java:347)
at games.strategy.engine.framework.ServerGame.startGame(ServerGame.java:314)
at games.strategy.engine.framework.startup.launcher.LocalLauncher.launchInternal(LocalLauncher.java:92)
at games.strategy.engine.framework.startup.launcher.LocalLauncher.lambda$launch$0(LocalLauncher.java:60)
at java.base/java.lang.Thread.run(Thread.java:829)
Exception: java.lang.IllegalStateException getMaxUnitsToBePlaced originally returned: 8,
Which is not the same as it is returning after using freePlacementCapacity: 4,
For territory: Washington D.C., Current Producer: Washington D.C., All Producers: [],
Units Total: 4 artilleries and 4 infantry, Units Left To Place By This Producer: 4 artilleries and 4 infantry
java.lang.Exception
at games.strategy.triplea.delegate.AbstractPlaceDelegate.placeUnits(AbstractPlaceDelegate.java:268)
at games.strategy.triplea.delegate.AbstractPlaceDelegate.placeUnits(AbstractPlaceDelegate.java:197)
at jdk.internal.reflect.GeneratedMethodAccessor83.invoke(Unknown Source)
at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.base/java.lang.reflect.Method.invoke(Method.java:566)
at games.strategy.engine.delegate.DelegateExecutionManager$1.invoke(DelegateExecutionManager.java:120)
at com.sun.proxy.$Proxy20.placeUnits(Unknown Source)
at jdk.internal.reflect.GeneratedMethodAccessor97.invoke(Unknown Source)
at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.base/java.lang.reflect.Method.invoke(Method.java:566)
at games.strategy.engine.message.unifiedmessenger.EndPoint.invokeSingle(EndPoint.java:136)
at games.strategy.engine.message.unifiedmessenger.EndPoint.lambda$invokeMultiple$0(EndPoint.java:120)
at java.base/java.util.stream.ReferencePipeline$3$1.accept(ReferencePipeline.java:195)
at java.base/java.util.Spliterators$ArraySpliterator.forEachRemaining(Spliterators.java:948)
at java.base/java.util.stream.AbstractPipeline.copyInto(AbstractPipeline.java:484)
at java.base/java.util.stream.AbstractPipeline.wrapAndCopyInto(AbstractPipeline.java:474)
at java.base/java.util.stream.ReduceOps$ReduceOp.evaluateSequential(ReduceOps.java:913)
at java.base/java.util.stream.AbstractPipeline.evaluate(AbstractPipeline.java:234)
at java.base/java.util.stream.ReferencePipeline.collect(ReferencePipeline.java:578)
at games.strategy.engine.message.unifiedmessenger.EndPoint.invokeMultiple(EndPoint.java:121)
at games.strategy.engine.message.unifiedmessenger.EndPoint.invokeLocal(EndPoint.java:111)
at games.strategy.engine.message.unifiedmessenger.UnifiedMessenger.invokeAndWait(UnifiedMessenger.java:97)
at games.strategy.engine.message.UnifiedInvocationHandler.invoke(UnifiedInvocationHandler.java:55)
at com.sun.proxy.$Proxy20.placeUnits(Unknown Source)
at jdk.internal.reflect.GeneratedMethodAccessor83.invoke(Unknown Source)
at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.base/java.lang.reflect.Method.invoke(Method.java:566)
at games.strategy.engine.player.PlayerBridge$GameOverInvocationHandler.invoke(PlayerBridge.java:154)
at com.sun.proxy.$Proxy20.placeUnits(Unknown Source)
at games.strategy.triplea.TripleAPlayer.place(TripleAPlayer.java:585)
at games.strategy.triplea.TripleAPlayer.startImpl(TripleAPlayer.java:172)
at games.strategy.triplea.TripleAPlayer.start(TripleAPlayer.java:125)
at games.strategy.engine.framework.ServerGame.waitForPlayerToFinishStep(ServerGame.java:603)
at games.strategy.engine.framework.ServerGame.runStep(ServerGame.java:452)
at games.strategy.engine.framework.ServerGame.runNextStep(ServerGame.java:347)
at games.strategy.engine.framework.ServerGame.startGame(ServerGame.java:314)
at games.strategy.engine.framework.startup.launcher.LocalLauncher.launchInternal(LocalLauncher.java:92)
at games.strategy.engine.framework.startup.launcher.LocalLauncher.lambda$launch$0(LocalLauncher.java:60)
at java.base/java.lang.Thread.run(Thread.java:829)
Map
domination / Domination 1902
Log Message
Exception on remote
TripleA Version
2.6.14752
Java Version
11.0.23
Operating System
Linux
Heap Size
1964M
Stack Trace