Could not load image, url: jar:file:/Users/sid/triplea/downloadedMaps/a_song_of_ice_and_fire-master.zip!/a_song_of_ice_and_fire-master/map/baseTiles/28_14.png
TripleA Version
2.5.22294
Java Version
11.0.6
Operating System
Mac OS X
Memory
Heap utilization statistics [MB]
Used Memory: 942
Free memory: 1105
Total memory: 2048
Max memory: 2048
Stack Trace
Exception: javax.imageio.IIOExceptionCaught exception during read:
java.lang.Exception
at java.desktop/com.sun.imageio.plugins.png.PNGImageReader.read(PNGImageReader.java:1817)
at java.desktop/javax.imageio.ImageIO.read(ImageIO.java:1468)
at java.desktop/javax.imageio.ImageIO.read(ImageIO.java:1420)
at games.strategy.triplea.image.TileImageFactory.loadUnblendedImage(TileImageFactory.java:255)
at games.strategy.triplea.image.TileImageFactory.loadImage(TileImageFactory.java:189)
at games.strategy.triplea.image.TileImageFactory.getImage(TileImageFactory.java:160)
at games.strategy.triplea.image.TileImageFactory.getBaseTile(TileImageFactory.java:137)
at games.strategy.triplea.ui.screen.drawable.BaseMapDrawable.getImage(BaseMapDrawable.java:17)
at games.strategy.triplea.ui.screen.drawable.MapTileDrawable.draw(MapTileDrawable.java:39)
at games.strategy.triplea.ui.screen.Tile.draw(Tile.java:69)
at games.strategy.triplea.ui.screen.Tile.drawImage(Tile.java:54)
at games.strategy.triplea.ui.panels.map.MapPanel.lambda$paint$7(MapPanel.java:742)
at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1128)
at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:628)
at java.base/java.lang.Thread.run(Thread.java:834)
Exception: java.lang.ArrayIndexOutOfBoundsException
Map
a_song_of_ice_and_fire
Log Message
Could not load image, url: jar:file:/Users/sid/triplea/downloadedMaps/a_song_of_ice_and_fire-master.zip!/a_song_of_ice_and_fire-master/map/baseTiles/28_14.png
TripleA Version
2.5.22294
Java Version
11.0.6
Operating System
Mac OS X
Memory
Heap utilization statistics [MB] Used Memory: 942 Free memory: 1105 Total memory: 2048 Max memory: 2048
Stack Trace