Closed DanVanAtta closed 7 years ago
@DanVanAtta Any idea what's causing those lobby issues?
The updates to DBUser probably broke serialization somewhere. We might be able to fix it by updating in the new DB and not worry about fixing the regression in Derby.
tested .5157 i was able to login as a mod ill do an ai game
error log v3 41 hard ai vs hard ai
triplea.engine.version.bin:1.9
Jun 24, 2017 11:32:50 AM games.strategy.engine.chat.ChatController joinChat
INFO: Chatter:prastle (1) port:3300 ip:24.53.234.232 is joining chat:games.strategy.engine.framework.ui.ServerStartup.CHAT_NAME
host:45.79.144.53 port:3304
Loading map: iron_war, from: C:\Users\john\triplea\downloadedMaps\iron_war-master.zip
Loading resources from the following paths: [C:\Users\john\triplea\downloadedMaps\iron_war-master.zip, C:\Program Files\TripleA_1.9.0.0.5157\assets]
Loading map: world_war_ii_v3, from: C:\Users\john\triplea\downloadedMaps\world_war_ii_v3-master.zip
Loading resources from the following paths: [C:\Users\john\triplea\downloadedMaps\world_war_ii_v3-master.zip, C:\Program Files\TripleA_1.9.0.0.5157\assets]
Loading map: world_war_ii_v3, from: C:\Users\john\triplea\downloadedMaps\world_war_ii_v3-master.zip
Loading resources from the following paths: [C:\Users\john\triplea\downloadedMaps\world_war_ii_v3-master.zip, C:\Program Files\TripleA_1.9.0.0.5157\assets]
1 - Italians. strafing territory: Caucasus, alliedPlayer=Germans, maxWin%=100.0, maxAttackers=12, maxDefenders=11
7 - Japanese. strafing territory: Russia, alliedPlayer=Germans, maxWin%=100.0, maxAttackers=14, maxDefenders=13
8 - Japanese. strafing territory: Russia, alliedPlayer=Germans, maxWin%=100.0, maxAttackers=14, maxDefenders=14
15 - British. strafing territory: Western United States, alliedPlayer=Americans, maxWin%=100.0, maxAttackers=5, maxDefenders=3
21 - Germans. strafing territory: United Kingdom, alliedPlayer=Japanese, maxWin%=100.0, maxAttackers=10, maxDefenders=9
Game Player disconnection: Connection Lost
Game previously stopped, cannot stop again.Waiting on error latch timed out!
22 rnds hard ai beat allies total vict 18 vict cities
Log looks fine. I should probably remove that system.out for strafing. But no errors in 22 rnds :+1:
Closing:
Overview: Opening this issue to help get the latest version marked as a stable and then coordinate an upgrade. This is a difficult one because forced upgrades right now are bugged and would cause game freezes.
Problems identified:
Testing needed:
Testing Completed: